4/8/2023 0 Comments Farming simulator 17 weedersUnfortunately, the map option does not show any difference between young weeds and mature weeds. You might also be able to see the weeds themselves, especially if the crops on the field have not yet grown to obscure them. The information box in the bottom right will show whether the piece of field you're looking at requires weeding. Drive to the field you want to check, exit your vehicle, and look at the field from up close.This color overrides all other colors in the Soil Composition mode. Any crops currently affected by Weeds will be colored pink. Open the Overview Menu Overview Menu Default Buttons: ESC ?, select the Map tab in the top bar (the world icon), and then switch the map to "Soil Composition".To see which fields are currently affected by weeds, you can use either of the following options: Once the crop is harvested (or plowed/cultivated), the weeds are removed together with the crop, and the cycle begins again from scratch once the field is re-sown. This is true even if the dead weeds are still visible on the field (when killed with Herbicide). Otherwise, regardless of which method you used to remove the weeds, that piece of field will not yield 20% less crop. The effect is only applied if the weeds were not removed or killed before the crop reached the harvest stage. If only a tiny corner of the field has weeds on it during the harvest, only that corner will yield less crops when harvested The rest of the field will yield its normal output. Note that this applies to each particular piece of field, not to the field as a whole. This reduction is additive with any other bonuses and penalties to crop yield, such as Fertilizer, Plowing, and Lime. It is quite possible for part of a field to grow weeds, while other parts remain untouched - for example, when only part of the field has been sprayed with Herbicide.Īny piece of field that is affected by weeds at harvest time will yield 20% less product than normal. Note that each part of the field must pass the check independently. If it already has young weeds on it, the weeds will instead become Mature. If the piece of field answers the criteria, it will grow young weeds immediately. This particular piece of field has not had Weeds removed from it since the current crop was sown.This particular piece of field has not been treated with Herbicide since the current crop was sown.A crop is sown or growing on this particular piece of field, but has not yet reached the Harvest stage.You can speed up the process by increasing the time scale Increase Time Scale Default Buttons: 8 ?.Įach piece of field will only grow weeds if it answers all of the following criteria: It takes the game several in-game hours to scan the entire map, so weeds will grow first near the top-left corner of the map, and last near the bottom-right corner several hours later. Each piece of field encountered during the scan is tested to see whether it will grow Weeds. The scan starts in the top left corner, moves right until it hits the end of the map, and then continues the same way on the next row down. Once the event is triggered, the game scans the map for fields to grow weeds on. It will usually occur a short time before the crops themselves grow from seeds into the first growth stage. The interval is longer on "Slow" crop growth speed, and shorter on "Fast" crop growth speed. On "Normal" crop growth speed, the game triggers a weed growth event every 5-10 in-game hours. Weeds can be completely disabled from the options menu while in-game. In either case, any piece of weed removed with a Weeder or Herbicide will not regrow until the harvest. Herbicide can also be used on a field before weeds grow on it to prevent them from growing. If the weeds are already mature, they can only be removed using Herbicide from a Sprayer. While still in their first stage of growth, Weeds can be removed using a Weeder. If allowed to remain on the field, existing weeds will mature within one additional 5-8 hour growth cycle. This occurs at random intervals of between 5-8 hours (on Normal crop growth speed). Weeds grow automatically on any field that is sowed or growing (except on Grass fields). They can be removed at any time before the crops are ready to harvest, given the correct machinery. Weeds grow on top of regular Crops, reducing the harvest yield by 20% of its normal amount. Farming Simulator 19 introduced Weeds as a new type of field state.
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